Age-Appropriate Programming
Designing calisthenics programs for young athletes requires matching training to their developmental stage. What works for a 16-year-old is inappropriate for a 7-year-old, and vice versa. This chapter provides practical programming frameworks for each age group.
Programming Principles for Youth
Guiding Principles
1. Fun First If children don't enjoy training, they won't continue. Build positive associations with movement through:
- Game-based activities
- Variety and novelty
- Appropriate challenge (not too easy, not too hard)
- Positive social experiences
- Celebration of effort, not just achievement
2. Skill Before Load Movement quality must precede intensity:
- Master bodyweight movements before adding challenge
- Develop coordination before speed
- Build consistency before complexity
3. General Before Specific Broad athletic development supports long-term success:
- Multiple movement patterns
- Various activity types
- Cross-training approach
- Avoid early specialization
4. Process Over Outcome Focus on:
- Effort and improvement
- Movement quality
- Learning and growth
- Personal bests (not comparison to others)
Training Variables by Age
| Variable | Ages 6-9 | Ages 10-13 | Ages 14+ |
|---|---|---|---|
| Session length | 30-45 min | 45-60 min | 60-90 min |
| Frequency | 2-3x/week | 3-4x/week | 4-5x/week |
| Focus | FMS, play | Skill development | Performance |
| Instruction style | Games, demo | Structured practice | Training |
| Set/rep schemes | Games-based | 2-3 sets, 8-12 reps | Progressive |
| Rest periods | Activity-based | 60-90 sec | 60-180 sec |
Programming for Young Children (Ages 6-9)
Training Goals
Primary goals for this age group:
- Develop fundamental movement skills
- Build coordination and body awareness
- Create positive associations with physical activity
- Introduce basic movement patterns
- Develop listening skills and ability to follow instructions
Session Structure
Total time: 30-45 minutes
Warm-up (5-10 min):
- Animal movement games (bear crawls, frog jumps, crab walks)
- Tag games
- Follow-the-leader
- Simple dynamic movements
Skill Development (15-20 min):
- 2-3 focus activities maximum
- Circuit-style or station rotation
- Frequent changes (5-7 min per activity)
- Lots of repetition within games
Active Games (10-15 min):
- Team games incorporating learned skills
- Obstacle courses
- Relay races
- Free play with guidance
Cool-down (5 min):
- Simple stretches as a game ("reach for the sky")
- Deep breathing
- Positive recap
Appropriate Exercises
Locomotion:
- Running, jumping, hopping
- Bear crawls, crab walks
- Frog jumps
- Army crawls
- Galloping, skipping
Upper Body:
- Wall push-ups (against wall)
- Crawling variations
- Hanging (supervised)
- Climbing activities
- Pushing/pulling games
Lower Body:
- Squat to target (sit on box, stand up)
- Jumping games
- Single-leg balance games
- Lunging (stepping games)
- Hopping activities
Core:
- Plank holds (as "bridges")
- Dead bugs (as "dying beetles")
- Superman holds (as "flying")
- Rolling activities
- Animal walks
Sample Session (Ages 6-9)
Warm-up (8 min):
- "Animal Kingdom" - move like different animals around the room
- Freeze tag (freeze in specific positions)
Skill Circuit (18 min): Station 1: Jump over small obstacles (4 min) Station 2: Wall push-ups - count as high as you can (4 min) Station 3: Balance beam walking (4 min) Station 4: "Superman" flying holds (4 min) Rotate every 4 minutes
Game (12 min):
- Obstacle course relay incorporating the skills practiced
- Team competition with focus on completion, not speed
Cool-down (5 min):
- Partner stretching games
- "What did you learn today?" discussion
- High-fives and celebration
Programming for Older Children (Ages 10-13)
Training Goals
- Refine fundamental movement skills
- Introduce resistance training concepts
- Develop sport-specific movement patterns
- Build training habits and discipline
- Increase work capacity appropriately
Session Structure
Total time: 45-60 minutes
Warm-up (10 min):
- Dynamic mobility routine
- Movement preparation
- Activation exercises
- Skill-specific preparation
Skill Work (15-20 min):
- Technique-focused practice
- Progressive challenges
- Appropriate feedback
Strength/Conditioning (15-20 min):
- Bodyweight resistance exercises
- Circuit training
- Age-appropriate loading
Games/Application (10-15 min):
- Applying skills in game context
- Friendly competition
- Fun activities
Cool-down (5-10 min):
- Flexibility work
- Recovery discussion
- Session review
Appropriate Exercises
Push Movements:
- Regular push-ups (or incline)
- Pike push-ups (beginner)
- Dips (bench or parallel bars with control)
- Diamond push-ups
Pull Movements:
- Assisted pull-ups (bands or machine)
- Inverted rows (various angles)
- Negative pull-ups
- Hanging exercises
Squat Movements:
- Bodyweight squats
- Split squats
- Box squats
- Jump squats (controlled)
Hinge Movements:
- Hip hinges
- Single-leg deadlifts (bodyweight)
- Glute bridges
- Nordic curl negatives (assisted)
Core:
- Planks (front, side)
- Dead bugs
- Hollow body holds
- Pallof press (band)
Sample Session (Ages 10-13)
Warm-up (10 min):
- Jogging with direction changes (2 min)
- Dynamic stretches: leg swings, arm circles, torso twists (3 min)
- Movement prep: squat-to-stand, inch worms, world's greatest stretch (5 min)
Skill Block (15 min):
- Push-up technique practice (5 min)
- Focus on body alignment, full range of motion
- Pull-up progression work (5 min)
- Band-assisted or negative reps
- Squat depth and control (5 min)
- Goblet squat position, tempo work
Conditioning Circuit (20 min): 4 rounds, 30 sec work, 15 sec transition:
- Push-ups (appropriate variation)
- Inverted rows
- Squat jumps
- Plank hold
- Rest 90 sec between rounds
Game (10 min):
- Team relay incorporating exercises
- Points for form, not just speed
Cool-down (5 min):
- Static stretching routine
- Session highlights discussion
Programming for Adolescents (Ages 14+)
Training Goals
- Develop strength and power
- Build sport-specific fitness
- Introduce periodization concepts
- Develop training autonomy
- Progress toward advanced skills (when appropriate)
Session Structure
Total time: 60-90 minutes
Warm-up (10-15 min):
- General warm-up
- Dynamic mobility
- Movement-specific preparation
- Activation work
Skill/Strength Work (30-45 min):
- Primary exercises
- Progressive overload
- Appropriate rest periods
- Quality over quantity
Conditioning (15-20 min):
- Sport-specific conditioning
- Work capacity development
- Appropriate intensity
Cool-down (10 min):
- Flexibility work
- Recovery protocols
- Planning next session
Appropriate Exercises
At this age, adolescents can train most calisthenics movements with appropriate progression:
Push progression:
- Standard push-ups → decline → weighted
- Pike push-ups → wall handstand push-ups
- Dips → weighted dips
- Archer push-ups (introduction)
Pull progression:
- Pull-ups → weighted pull-ups
- Various grips (wide, close, neutral)
- Muscle-up progressions (when appropriate)
- Front lever progressions (when appropriate)
Squat/Leg progression:
- Single-leg squat progressions
- Pistol squat development
- Plyometric progressions
- Nordic curls
Core progression:
- L-sit progressions
- Dragon flag progressions
- Hollow body progressions
- Rotational work
Sample Session (Ages 14+)
Warm-up (12 min):
- Light cardio (3 min)
- Dynamic mobility routine (5 min)
- Movement prep and activation (4 min)
Strength Block A - Push/Core (20 min):
- Push-up variation: 3 x 8-12
- Pike push-up or HSPU progression: 3 x 5-8
- L-sit practice: 3 x 15-30 sec
- Rest 90-120 sec between sets
Strength Block B - Pull/Legs (20 min):
- Pull-up variation: 3 x 6-10
- Inverted rows: 3 x 10-12
- Pistol squat progression: 3 x 5-8 each leg
- Rest 90-120 sec between sets
Conditioning (15 min):
- Circuit or interval training based on goals
- Sport-specific work if applicable
Cool-down (10 min):
- Static stretching
- Foam rolling
- Session notes and planning
Progression Guidelines
When to Progress
Progress when:
- Exercise is performed with excellent form consistently
- Prescribed sets/reps completed without excessive fatigue
- Youth athlete is confident and requesting challenge
- No pain or discomfort during or after exercise
How to Progress
Progression order:
- Improve form and control
- Increase range of motion
- Add repetitions
- Add sets
- Decrease stability (progression variation)
- Increase tempo demands
- Add complexity
Red Flags to Regress
Regress or pause if:
- Form deterioration
- Pain during exercise
- Excessive fatigue
- Loss of motivation or enjoyment
- Entering rapid growth phase
- Injury or illness
Key Takeaways
- Match programming to developmental stage, not chronological age
- Fun and engagement are essential, especially for younger ages
- Skill development precedes intensity increases
- Progress gradually and individually
- Games and play should remain part of training even for older youth
- Session length and complexity increase with age
- Quality movement always takes priority over quantity
- Build positive associations with exercise that last a lifetime
🎓 Θέλετε να γίνετε πιστοποιημένος εκπαιδευτής;
Αυτό το μάθημα είναι μέρος του ΔΩΡΕΑΝ κύκλου μαθημάτων Special Populations Considerations. Δημιουργήστε δωρεάν λογαριασμό, παρακολουθήστε την πρόοδό σας και κερδίστε το πιστοποιητικό σας!